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New Video Game Measures Visual Perception in Kids with Autism

Confirmed

Health Desk

In Short: Researchers have developed GEODE, a video game designed to measure visual perception in children with autism.

A Gift Of Sight Visual Perception Treatment For Autistic Children
YouTube — Great Bleu

Researchers have developed a new video game called GEODE (gathering evidence to optimize decisions) to measure visual perception in children with autism, according to a study published in Science Advances.

The game, designed by Benjamin Scott, PhD, and Helen Tager-Flusberg, PhD, aims to include minimally verbal children who are often excluded from similar studies.

YouTube — Great Bleu YouTube

Scott explained, “She saw that our approach might be able to get perceptual information from minimally verbal kids with autism who are typically excluded from this type of work.”

Scott and Tager-Flusberg found that autistic teens struggled more with integrating and utilizing new sensory information as the game progressed.

Scott said, “The deficit seems to be in a component of perception called perceptual integration, where you are accumulating information over time to form a complex idea about the world.”

The design of GEODE was based on an earlier game called Indie and Alone, which was used in a previous online study looking at rule learning and evidence accumulation in adults.

Scott and Tager-Flusberg worked with video game designer Sadie Johnson to create GEODE.

Scott noted, “Behavioral shaping just means starting off as simply as possible and then gradually increasing the complexity until you’re performing the entire task. Kind of like levels in a video game.”

The team aimed to instill a sense of excitement, hold attention, and create the desire to engage throughout the game.

Scott and Tager-Flusberg’s work highlights the difficulty in bridging animal and human research in autism.

Scott explained, “It’s been really hard to bridge the animal work and the human work in autism, because while we know some of the underlying genes, it’s very unclear what the behavioral or neural signatures of autism would be in an animal model.”

What this adds

The game's design focuses on reinforcement and behavior shaping to ensure engagement and accurate data collection.

The team found that the autistic teens found it harder to take in and use the new sensory information they were receiving as the game progressed.

Tager-Flusberg was interested in some of the technologies that Scott’s team used in the lab to study perception and learning in animal models, particularly rodents.

Background

Researchers have developed a new video game called GEODE (gathering evidence to optimize decisions) to measure visual perception in children with autism.

What's confirmed

What's still developing

Sources